Here's a collection of tutorials (Photoshop and GIMP) that focuses on understanding the many different blend modes that are essential in texture painting and compositing.
This information is applicable to any graphics application that has layers and blend mode features.
Examples of blend modes in Blender
Understanding Photoshop Blending Modes
Photoshop Blendmodes Explained
Submitted by martinamca: Texture Blending in Blender
Explaining Blending Modes in Photoshop and GIMP (Multiply, Divide, Overlay, Screen)
How Blending Modes Work, Part Two. (Dodge, Burn, Soft Light, and Hard Light)
Layer Modes Part Three (Difference, Addition, Subtraction, Darken, Lighten)
GIMP and Photoshop Layer Modes, Part Four (Hue, Saturation, Color and Value)
Using Blend Modes in Photoshop - Part 1 Access the other parts via the links at the end of the tutorial.
Tuesday, September 28, 2010
Tutorial Mashup: Understanding Blend Modes
Friday, February 12, 2010
Announcing the BlenderNewbies Blender 2.5 Training DVD Pre-Order
I'm very happy to announce that I've begun production on my next Blender Training DVD!
This DVD will cover Blender 2.5 exclusively and will contain many hours of new and unpublished tutorials. There won't be any 2.5 versions of any of my existing tutorials so this will be fresh new content!
The training will be mostly small project-based tutorials so that what you learn is in the context of a real project scenario. This helps you understand not only How to do something, but also helps you have a better understanding of Why and When. Also, the project-based tutorials will allow you to repeatedly experience the full workflow so you develop a better understanding of how things work together.
In addition to the project-based tutorials, there will be several quick tips and technical demonstrations.
All of the tutorials will be broken up into sections lasting no more than 30 minutes so you can always have time to sit down and complete a lesson (no long tests of endurance and patience).
The level of the training will be for Beginner- to Intermediate-level users. Keystrokes will be shown as needed. If you're just getting started with Blender or 3d graphics, this DVD will be of tremendous value to you. However, no one really likes their results to look like beginner stuff, right? So, the lessons will be taught so that the results you get will be something you'll be confident in sharing with others. Bad lighting and crazy texturing will not be taught. :)
As a Blender Foundation Certified Trainer, I'm very serious about the tutorials I create, so the attention to detail and quality will be high (content, product materials, packaging, and delivery). The focus will be on teaching, instead of merely demonstrating. Also, there will be skill-building elements included such as exercise files, puzzles (crosswords, word finds, etc.), and short tests.
So, what will the DVD cover?
and more!
(In no specific order at this point)
Interface tourQuickStart videos for the user interface- Easiest approach to learning how to model a human head with good topology
- Rendering tips
- Lighting tips
- Several short modeling exercises (with texturing)
- Animation basics
- Animating a bouncing ball
- Modeling
and animatinga spacecraft - Sculpting basics
- Basic Video Editing
- Using text in Blender
- Smoke basics
- Cloth basics
- Particles basics
- Hair basics
- Composite Nodes basics
- Plenty of links to helpful resources within the Blender Community
- HTML interface for the disc contents
This list will likely change to some degree based on Blender's development. However, I will be sure to post information throughout the DVD's development to provide sneak previews, updates, and specific tutorial titles. A lot of smaller details (modifiers, interface elements and tools, etc.) will be covered within the context of the projects and in Reference videos.
What will the DVD not cover?
In-depthrigging- Game engine
- Python programming
- In-depth character animation
- every aspect of Blender
NOTE: Due to the increase in the number of discs provided (from 2 discs to 4 discs), the cost will increase to $50 USD plus shipping after May 13, 2011.
Update: Official Release Date Changed...
Update: Partial Mindmap of DVD Structure...
Update: Some content examples...
Update: Bouncing Ball tutorial example...
Update: More Bouncing Ball lessons...
Update: LOTS of Trees in Wide Open Spaces
Update: more updates...
Update: New Tutorial for 2.5 DVD ("yardwork")
Update: 2.5 DVD Update
Update: DVD update: Bearsly Junior Learns a Lesson
Update: News: BlenderNewbies DVD Update (texturing sample)
Update: For Pre-Order Customers Only, providing temporary download links for groups of the video tutorials from the DVDs.
Update: Final Update
Shipping cost:
- $3.00 U.S. deliveries
- $4.00 Canada
- $9.04 International
I'm really excited to finally get started on this project and I look forward to creating a top-quality resource for getting you up to speed with Blender 2.5!
Thank you for support! Please feel free to ask any questions or comment.
Kernon
Thursday, July 16, 2009
Creating a Library of Reusable Composite Nodes
Hello,
In this video tutorial, we’ll take a look at how you can create a library of reusable composite nodes in Blender. It takes time to create node setups, and often the work is repetitive, so let’s see what can be done to be more efficient.
This tutorial can be viewed at BlenderCookie.
technorati tags: Blender3D, 3D, graphics, Blender tutorials
Wednesday, January 14, 2009
How to Create a Layered Snowflake Pattern in Blender
Hey there, time for the first video tutorial of the new year!
This one is about creating a layered snowflake pattern. The Blender 2.4x video tutorial covers:
- Creating the snowflake pattern using simple poly-modeling techniques along with Blender's Mirror modifier and Spin tool
- Arranging the snowflakes using the Scatter and Drop script along with some manual tweaking
- Setting up render layers for compositing
- Using Blender's nodes to composite the render layers with added FX
- Adding colorful stars to the composited layers
- Adding a background image to the snowflake pattern
Resource File (ZIP file) Includes:
- two Blender 2.4x blend files for the basic setup
- the Scatter and Drop script (created by Roland Hess) along with a link to instructions on how to install python scripts. Normally, I would provide a link to a python script like this, but I couldn't find a working link to the file so I just included it in the download.
- some additional sample renders of similar snowflake patterns
- a copy of the background image used in the tutorial