I love hot, oven-baked pretzels. I haven't had one in a good long while, though. So, I thought I would create some 3D pretzels in Blender!
This video tutorial series will take a look at how you can create 3D pretzels in Blender. We'll start from a collection of reference images and go, step-by-step, all the way through to the final render.
For more experienced users, here's a PDF file of the outline used in the creation of the tutorial. It provides a good overview of the entire process.
I hope you enjoy it.
Part 1 - The Draft Scene
- We take a look at our reference images
- Establish a basic work environment in Blender
- Create a draft version of the oven and conveyor belt
- Create some proxy objects for the pretzels
Watch the tutorial online (faster access to different chapters!)
(SWF streaming, Length - 17:54)
Or, Download the 48.8MB ZIP file to view it offline (load the HTML file in your browser).
Or, Download via Torrent.
Part 2 - The Basic Pretzel Mesh
- Create pretzel mesh using a curve, BevOb, and Shrink/Flatten (Alt-S)
(FLV streaming, Length - 10:56)
Or, Download the 70.8MB ZIP file to view it offline (load the HTML file in your browser).
torrent available later...
Part 3 - Sculpting Details
- Learn some basic sculpting keystrokes that free you from the Properties panel
- Use sculpting to give the pretzel more volume and realism
(FLV streaming, Length - 14:45)
Or, Download the 60.3MB ZIP file to view it offline (load the HTML file in your browser).
torrent available later...
Part 4 - Materials
- Flattening the bottom of the pretzel mesh
- Multi-Layered materials
- Vertex Painting
- Texturing the conveyor
- Adjusting the pretzel proxies
- Replacing the pretzel proxies
(FLV streaming, Length - 53:41)
Or, Download the 183MB ZIP file to view it offline (load the HTML file in your browser).
torrent available later...
Part 5 - Soft Shadows, Lights, Tweaks
- Using Mist for Shadowy Areas
- Soft Shadows Demo
- Applying Soft Shadows
- Object Name Editor script
- Adding and Tweaking Details
- Lighting the Scene
- Final Environment Tweaks
(FLV streaming, Length - 1:02:55)
Or, Download the 180MB ZIP file to view it offline (load the HTML file in your browser).
torrent available later...
Reference Material:
Part 6 - The Finishing Touches
- Adding "feet" to the Pretzel
- Final Adjustments to the Basic Pretzel
- Making Each Pretzel Unique
- Final Tweaks
- A Little Post-Production
(FLV streaming, Length - 41:38)
Or, Download the 162MB ZIP file to view it offline (load the HTML file in your browser).
torrent available later...
Reference Material:
- Numpad-Asterisk(*): align view to selected object(s)
- In Vertex Paint mode, you can sample colors faster by right-clicking any desired color within a 3D View.
- To save an image of your render to file, press F3. The file will be saved according to your current Output Format settings.
- The OSA (anti-aliasing) filter used is Mitch, which helps to sharpen the quality of the edges and some textures. The sharpest OSA filter, however, is CatRom. (see BlenderWiki's Oversampling details)
- Exposure and Range
- Output Formats
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