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Sunday, March 04, 2007

Video: How to Create Glint Effects in Blender

Adding glints to your scenes can add an extra touch of realism and excitement. This video tutorial will show you, step-by-step, how to easily add glint effects.

Topics covered:

  • Halo types
  • Basic Compositing using the AlphaOver node
  • and more...

Watch the tutorial online
(SWF streaming, Length - 30:11)
Or, Download the 79.6MB ZIP file to view it offline (load the HTML file in your browser).
Or, Download via Torrent.

Download the .blend file, here (1.56MB packed - After loading file, go to File-->Unpack Data. Specify where you want the textures to be placed.).

Get the Free Flash Player: Windows version or Linux version

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Unknown said...

Hey Kernon,

thanks for this tutorial, cool way to achieve sparkles.
Unfortunately this doesn't work for animation, but anyway very useful!



Kernon Dillon said...


Actually, you are able to animate the HaloSize and Alpha values. So, you could animate their size, visibility, halo color, and line color. You can also use a texture with the halo and, I'm guessing, the texture could be animated as well.

However, you can't animate the orientation on the halo effect. I guess if you want to do that, you could create images of a variety of individual halo renders and then, create image planes and animate the orientation of the image planes.

With the setup in the video, you could recreate the animated effects of flashing bulbs at a sporting event, glints on moving water, etc.

It's not as easy as using a "Glints" plugin but, with a little creativity, I think some convincing results can be achieved.

Jonathan-David SCHRODER said...

thank you for your tutorial

Rob:-] said...

Very nice tutorial. However, the bad news is that file has audio problems. The good news is that TechSmith has a fix.

Kernon Dillon said...

Yeah, I had actually downloaded the "fix" file for that but forgot about it so, thanks for the reminder!

Anonymous said...

I do not even know where to start here but this is a good as place as ever. (Sorry if it's in the wrong area)

I have a lot of home movies and I am about to burn them to disc but to make it more interesting, I would like to have each home movie start with a logo of some sort. More along the lines of me and the missus doing a a little show with words and music stating it is our very own production. (Nothing rude here, just holiday videos)

I have saved the movies and the so called logo in Xvid format and I need to know how I can convert that to Blender with the ability to add writing or words to the logo.

I hope I have explained myself good but I definately need a walk through on this one. I suppose my main question is, how can I get Blender to open my videos so I can edit them or even add special effects in it?

Looking forward to an answer.


Kernon Dillon said...

I would suggest that you post the question in the BlenderNewbies forums. There are a lot more formatting and content options there, plus you can get input from several people. I'm sure you'll get the help that you need.

Here's a link to the forums:

anycolorilike said...

Thanks for this tutorial. There are some smart techniques used.

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