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Sunday, January 10, 2010

Quick Tip: Creating Procedural Noise Textures that are Stable During Animation

Creating an Urban Stairway Scene (Part 3)

In this quick tip, we’ll take a look at how to easily create a procedural noise texture that’s stable during animation, unlike the default “Noise” procedural texture that’s available in Blender.

Version Compatibility: 2.4x, 2.5 alpha zero
Tutorial Level: Beginner

You can check out the tutorial at

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1 comment:

animation tutorials said...

Nice and useful! Had no idea these procedural textures’ behavior differed this way when animated. Thanks.

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