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Saturday, March 06, 2010

News: Re-Projection Painting in Blender 2.5

This video (presented by developer Campbell Barton) demos a new feature to quickly integrate the GIMP and Blender where textures can be easily edited in the GIMP and applied back into the 3D model.



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10 comments:

Anonymous said...

Most awesome feature I've seen in recent times!

PBRN said...

Very good feature and usefull !!

dono said...

Very good !! Thanks a lot !!

Carl said...

Great!! :)

msh group said...

thanks

Anonymous said...

is this feature added in alpha2 ??
cant seem too find it...please mention the build in which this is present

Anonymous said...

I too am using alpha2 and cannot seem to find how to set up the button for the Gimp, need to know if it is even available in the alpha2 release

Kernon Dillon said...

It should be available in any of the latest builds at graphicall.org.

roofoo said...

Will this work with Photoshop CS4 on OSX?

Kernon Dillon said...

Hmm, not sure (I've got CS3 and XP). I would imagine they've got it working for that by now, though. You might check the latest builds at graphicall.org.

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