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Friday, September 25, 2009

Video Tutorial: Modeling a Smooth T-Joint Connection in Blender



In this Blender tutorial, we'll be taking a look at how to model a smooth t-joint connection. This technique is something you might want to consider when simply intersecting two cylinders doesn't quite give you the appearance you need.




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Sunday, September 20, 2009

News: Final and Deepest Discount on the BlenderNewbies DVD (Limited Quantity)

If you've been on the fence deciding about purchasing the BlenderNewbies DVD, now is the time to act! I am offering the final and deepest discount that I can afford, and I only have a little over 100 units available.

The discount is 30% off the original price of $35. So, for only $24.50 you can get the BlenderNewbies Video Tutorial Compilation DVD-ROM. The videos on the disc are of a higher quality than what can be found on this site, plus there are many extras thrown in. You can get complete details at http://www.blendernewbies.com/tcdvdrom/index.html.

Note: DVD purchases made on this past Friday and over the weekend (before this announcement) will be at the new discounted price! (I think that's fair.) I'll return the difference between the two prices ($5.25) to you via your PayPal account.

Thanks again for all of the support! It really has helped me to keep the site going.


Kernon


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Saturday, September 19, 2009

Video: Adding Transitions to Camera Changes in an Animation



In this Blender tutorial, we'll take a look at how to add simple transitions to camera changes in an animation. This will be accomplished using Blender's Video Sequence Editor.

This tutorial is an extension to the Camera Changing tutorial.






Additional Info:



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Tuesday, September 15, 2009

News: Blender Tutorials Featured on 3DArtist Magazine Cover Disc



Blender is getting some recognition in the print magazine, 3D Artist! I'm honored that they wanted to include some of the BlenderNewbies video tutorials (about 30 minutes, 4 tutorials) as part of their cover disc in the latest issue (#7).



I just received my complimentary copy in the mail, and I must say that I'm really impressed with this magazine! The design and artistic content are really top-notch. They cover a broad range of the most widely used CG 3D applications and they include a lot of helpful tutorials and WIPs. The content is rich and not riddled with advertisements like a lot of magazines. I'm usually not one to check out printed magazines, but this one genuinely surprised me. And no, I'm not biased because they've included some of the BlenderNewbies tutorials...it is pretty cool, though.

I'm glad to have the opportunity to help Blender get some more coverage.

Check out 3D Artist.
It's a printed publication, so you might find it available at most larger bookstores.

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Friday, September 04, 2009

Video Tutorial: How to Change Cameras during an Animation in Blender


This video tutorial will show you how to use multiple cameras in your animation, and easily control the camera switching in your animated scene.




Additional Info:
To assign a camera to be active at multiple points during your animation, simply add the necessary frame numbers to the camera's name, separated by commas (no space required).

Example
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A camera desired to be the active camera at frames 48 and 1726 should be named as follows:

48,1726

You can have as many assignments per camera as desired, up to the character limit for object names. Note that frame numbers greater than 4 digits should not be formatted with commas (i.e. 1,429 should be named as 1429).


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Thursday, September 03, 2009

News: Blender 2.49b Released

Blender 2.49b is the latest stable release from the Blender Foundation. It contains lots of bug fixes and some new features!

You can get it, here.


And, you can check out the release log, here.



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