In this Blender tutorial, we'll be taking a look at how to model a smooth t-joint connection. This technique is something you might want to consider when simply intersecting two cylinders doesn't quite give you the appearance you need.
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6 comments:
Thanks!!!
Great tutorial.
"Control+S" and "Edge Slide"!!!!!!
Those were new to me! I wish I had known earlier, that makes things so much simpler!
thanks again.
zyzzy
I think I learned about 5 new ways to make modelling easier just from this simple little tutorial.
Didn't know how to shear with 1 -1, didn't know that Alt+RMB= loop select, and the zero (0)on scaling, didn't know I could align verts by doing that plus a couple of other short cuts.
Thanks very much =)
SeanR.
thanks just what i needed cheers for you!!:D
Very nice and clean technique, thanks!
Great tutorial! Can someone cover how one might give the tubes thickness? In the tutorial image the tubes have some thickness to them, but that was not covered.
The way I did it for the object in the tutorial was to select the loop of vertices at the opening (alt-rmb on an edge), extruded and scaled to determine the thickness, then extruded one more time and moved these verts back into the tube just enough to give the impression that the object is solid.
You can also use the Solidify script in 2.49. I created a quick tutorial located at:
http://blendernewbies.blogspot.com/2009/10/video-tutorial-solidify-selection.html.
In 2.5 the solidify script has been integrated as a modifier.
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