Get Firefox
Best viewed with the free Firefox browser. Minimum Screen Resolution: 1024 x 768

Tuesday, May 06, 2008

Feature Demo: Continuous Physics in Blender 2.46

The upcoming 2.46 version of Blender will be packed with so many new features it boggles the mind. Development is happening at a breakneck pace.

Here's a new feature that I only recently became aware of and it's definitely cool. It will be of great use when using Blender's physics simulation features. The new feature is call "Continue Physics" and it's available in the Playback menu of the Timeline window. Basically, it allows you to continue tweaking your scene while still seeing the real-time effects of any physics simulations that are in place!

From Blender.org:

For tweaking physics systems, it is useful to work with the timeline Play button enabled. Making changes will then be automatically be reflected in the results. Further, a new option in the Playback menu, "Continue Physics", will continue the simulating physics system regardless of the current frame. This makes it possible to interact with the physics system by moving collisions objects, shaking a softbody object, etc.

UPDATE - Faster loading video!:
Here's a video demonstration that shows the new feature in action. (MOV, 9.5MB)

The scene shown in the video is available as a downloadable .blend file from Blender.org. The new "Continue Physics" feature is only available in the very latest release candidate for Blender v2.46 (rc4) and, of course, the pending official release of v2.46.

For more info and a link to the .blend file, visit Blender.org.



technorati tags: , , ,

7 comments:

Anonymous said...

Is there audio on this demo?
I heard none.

Kernon Dillon said...

No, there's no audio. It's just a quick demo of a new feature.

Kaizer said...

Looks sweet!

Joshua Maines AKA FJGamer said...

I tried the beta RC4 for Windows, and it had a significant speed drop when it came to the particles or any of the new features. It didn't change how fast the old features were, but the screen is a bit more cluttered, and I believe I will stick with version 2.45 until the new features are more convenient.

Atom (on blender artist) said...

The link is no longer valid.

Kernon Dillon said...

Actually, the link still works but, it was not properly streaming so, you had to wait until the entire thing downloaded.

However, I was able to FINALLY figure out how to properly setup Quicktime movies to start playing immediately. There's a lot of ineffective information about how to do this but I happened to stumble upon some good info this time! So, thanks for dropping me a message!

I'll get around to fixing any other MOV files on the site.

Kernon Dillon said...

BTW, the "continuous physics" video is fixed.

Post a Comment

Comments are always appreciated, thanks!