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Thursday, July 05, 2007

Quick Tip: Blender's Global Undo

Blender, of course, has undo features (Ctrl-Z to undo and Shift-Ctrl-Z to redo).

But, you may not be aware of its Global Undo feature. This feature, accessed using Alt-U, gives you a popup list of previous actions! Clicking on any action reverts you back to that state just before the next action was performed. Very handy!

The depth of the history is controlled by the number of undo steps set in the Preferences.

For further reference, check out the BlenderWiki.

To learn how to access Blender Preferences and save default settings go here.

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Anonymous said...

Every time I hit CTRL Z is fucks everything up. WHy does it reset everything to like 50 steps ago?

Kernon Dillon said...

Undo works relative to the context you're in. If you're in the Edit mode, then you'll be undoing changes made while in the Edit mode. If you tab-key back into the Object mode and press ctrl-z, you'll be undoing changes at the Object mode level. IOW, you'll undo back to the last change made before entering the Edit mode. This will result in all of the changes made in the Edit mode being undone.

Always think of the context before undoing things.

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