Simple test animating the vertices of a uvsphere. Some object Location and Rotation keys were added to the keyed vertices. This was a no-Hook and no-ShapeKey experience, and very fast to achieve!
Thanks to Daniel Salazar (aka ZanQdo) and Campbell Barton (aka ideasman42).
The python script can be found at:
BlenderArtists Forum Thread...
- Use a recent build from graphicall.org
- Go to the script link provided, and save the page as a python file. (In Firefox, File, Save As...)
- In the Blender Addons panel, click Install Addon, and locate the python file.
- The installed Addon will be under Animation. Enable it via the checkbox.
'location': 'Select a Mesh: Toolbar > AniMesh panel',
'description': 'Allows animation of mesh data (Verts, VCols, VGroups, UVs)',
'warning': 'Blender API has some bugs around this still',