Simple test animating the vertices of a uvsphere. Some object Location and Rotation keys were added to the keyed vertices. This was a no-Hook and no-ShapeKey experience, and very fast to achieve!
Thanks to Daniel Salazar (aka ZanQdo) and Campbell Barton (aka ideasman42).
The python script can be found at:
BlenderArtists Forum Thread...
To test:
- Use a recent build from graphicall.org
- Go to the script link provided, and save the page as a python file. (In Firefox, File, Save As...)
- In the Blender Addons panel, click Install Addon, and locate the python file.
- The installed Addon will be under Animation. Enable it via the checkbox.
'location': 'Select a Mesh: Toolbar > AniMesh panel',
'description': 'Allows animation of mesh data (Verts, VCols, VGroups, UVs)',
'warning': 'Blender API has some bugs around this still',
4 comments:
I don't see the Blender test, but how did you get your hands on that top secret Roswell footage?
I'm not authorized to provide further details. However, you should expect a visitation from "someone" to provide full details...sometime tonight.
Nothing to see here folks, move along. Forget what you think you saw.
Wow, I want it :)
Kernon, please, fix the URL to script (it's broken).
Link updated, thanks!
Post a Comment
Comments are always appreciated, thanks!