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Tuesday, August 04, 2009

Tip: Generating Automatic Names for Materials and Textures

Blender has a feature that will create a name for the current material or texture. This is very useful for those times when you just don't feel like being creative in coming up with a name, yourself.

For materials, the name generated is based on an approximation of the material's color (Red, Blue, LightBlue, etc.). The name generated isn't always an exact match, but it's definitely good enough for a quick naming solution.

The auto-naming feature is activated by a button located to the right of the material's name field. It's icon is an automobile, making it easy to remember its function.

For textures, the button is located in a similar location as shown below. The automatic name generated for a texture is simply based on the texture's type (Image, Wood, Blend, etc.).

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