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Wednesday, February 18, 2009

"Painting" Instanced Objects into your Blender Scene

This tutorial teaches how to use Blender’s particles system to “paint” instanced objects onto mesh surfaces. Similar to Maya’s “Paint Effects”, though not nearly as powerful, it’s a very nice way to fill a scene with flowers, vegetation, rocks, pebbles, gravel, debris, etc.

There's so much you can do with these techniques! The end of the tutorial includes a timelapse demonstrating a practical application of the techniques.

The tutorial is hosted by BlenderCookie. There's a streamed version of the tutorial at a nice resolution of 960x600 (10 fps) and, there's a downloadable version that includes

  • 1280 x 800 resolution, 30 fps, MOV format
  • better audio quality

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Anonymous said...

This does look nice!!
I prefer to watch it offline though but I don't find the link to the downloadable version. Any hints?

Kernon Dillon said...

Thanks! The downloadable version is on the CG Cookie site.

RadialRonnie said...

Very nice tutorial Kernon, I appreciate your spending your time teaching people about blender. And about that download, might it be that you have to be registered on Cg Cookie to see the link?

Wes Burke said...

Hey guys,

I apologize for the delay, but the source file is now available for purchase download. Appreciate the support guys, and thank you to Kernon, for another fantastic tutorial.


GrizzLyCRO said...

Hello! Thank you Kernon for tutorials, is there any chance that you will upload better video quality tutorials(1280 x 800 resolution, 30 fps) to somewhere where we can download them for free. Even lower quality would be good, i believe i am not only one who prefers to watch videos offline.

Kernon Dillon said...

Well, the problem with that resolution and fps is that most people wouldn't be able to properly stream it without a large amount of buffering (i.e. - long wait time).

GrizzLyCRO said...

Oh, you got me all wrong, i thought to upload somewhere where we can download movie file (tutorial.avi for example) or to use sites like vimeo, vimeo allows users to either stream video or to download it.

GrizzLyCRO said...

Eh and btw you make excellent tutorials, first i watched tutorial from blenderunderground, they show what you can do with blender, and are great tutorials if you are completely new to 3d like me. And i was searching web for tutorials that would continue that, and then i found this site. When i wrote first comment(12 March) i just skip-checked few tuts, today i am watching your tutorials for quite some time.

Anonymous said...

Interesting approach. Note that you can also create multiple particle systems on a single object to avoid making the instances real if you want to create more than one type of object.

Javier said...

Thank you kindly for sharing Kernon, very nice tutorial :)
I have one question though: What is the setting that determines/controls that one group-element will be chosen at a time for each click? I hope that was clear. The problem I have now is that every time I click I get all the elements of my group painted.
Thanks in advance for the help Kernon :)

JDL - drpeppercan at

Kernon Dillon said...


To get one group element at a time, try setting the Strength parameter to 1 (found on the Particle Edit Properties panel when in the Particle Mode).

Michael Dunnam said...

I am always amazed at how powerful Blender can be. Like you said not as powerful as paint effects but for free who can complain! :)

Anonymous said...

Wow...nice tutorials!

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